Tycho

Tycho is the god of thunder, lightning, and storms, and often also of war, physical might, and courage. He is often associated with barbaric peoples, and most notable for being worshipped throughout the land of The Frost Kings, however, not nearly as popular as The Frost King hero god, Rognvald The Fearless. He deals justice  with a fury and physical prowess to match the raw power of the storm. 

In some lands, especially The Frost Kings, Tycho is the ruler of the lesser gods whose domain is the whole sky, and who is often known for swift, violent justice delivered via thunderbolt.

In the beliefs of seafaring people, such as the Sea Princes, Tycho is revered as the ocean deity and patron of sailors and pirates.

Serving Tycho
Followers of Tycho call down lightning and thunder to smite their foes. The most accomplished followers of Tycho command storms. Good clerics of Tycho are tireless champions who wage war against evil. In comparison, the evil aspect of Tycho is a bully whose followers dominate the  weak and defenseless.

Deity Attributes
Followers of Tycho are most often chaotic good, chaotic neutral, or chaotic evil.

Armor and Shield Proficiencies: You are proficient with all armor and shields.

Cantrips: You know the shocking grasp cantrip, plus one cantrip of your choice from the cleric’s cantrip list.

Channel Divinity: You gain the Channel Storm’s Fury and Channel Wrath options.

Disciple of Storms: You gain proficiency with a weapon of your choice, usually your deity’s favored weapon (often a warhammer representing thunder, a spear representing lightning, or a trident, associated with the sea).

Domain Spells: You always have the following spells prepared, provided you are able to cast cleric spells of the given level. They do not count against the number of spells you can prepare each day.

Spell Level      Domain Spell

1      thunderwave

2      sound burst

3      lightning bolt

4      divine power

5      cone of cold

Suggested Equipment: Chain mail, shield, warhammer, sling, 50 sling bullets, holy symbol, flask of holy water, adventurer’s kit, and belt pouch containing 4 gp and 8 sp