Malenkai

Malenkai is the god of magic, as well as knowledge, and learning. He is typically reffered to as being slightly removed from his followers. Malenkai is best known for being completely neutral, favoring only magic, taking the side of neither man nor faye, giant nor undead.

Serving Malenkai
Being a follower of Malenkai may often times feel like a one-sided relationship, where you do all the talking, and Malenkai never answers. Due to Malenkai's disinterest in helping the people of the world, many view him as evil or malicious, however, he is also completely disinterested in harming people as well. Displaying your devotion to him may result in negative feedback throughout much of the world.

Deity Attributes
Followers of Malenkai are most often neutral, but can have any alignment.

You recieve a -4 to charisma.

Cantrips: You know the mage armor cantrip, plus two other cantrips of your choice from the cleric’s or wizard’s cantrip list.

Channel Divinity: You gain the Channel Magical Might and Channel Spell Energy options.

Disciple of Magic: You can use magic items that normally require you to be a wizard to use them.

Domain Spells: At 1st level, and when you gain the ability to cast 2nd-, 3rd-, 4th-, and 5th-level cleric spells, choose a wizard spell of the same spell level. The chosen spell counts as a domain spell for you. You always have it prepared, and it does not count against the number of spells you can prepare each day.

Suggested Equipment: Quarterstaff, sling, 50 sling bullets, holy symbol, flask of holy water, adventurer’s kit, and belt pouch containing 14 gp and 8 sp